I am really in for tech-talk and information gathering, so here you can find some texts on various topics that interest me:

brief history of special effects ( german ), a paper I read at the GFS a long time ago.

"Realtime 3D" primer for artists , a handout on the basics of gaming-3D and game development, also a bit outdated.

 

abstract: " developments in computer graphics between two and three-dimensional techniques "
to my thesis "Entwicklungen der Computergrafik im Spannungsfeld zwei- und dreidimensionaler Techniken"

 

Of course, there is also the book on "Apple Motion 2" available from gallilieo-press or at amazon.de . And last but not least, you can find an annual report on the eDit-Conference in the Professional Production.